AI Insights · Timothy · March 2022
Top 5 3D Cartoon Games on iOS in Croatia: Q1 2022 Performance
Explore the performance trends of the top 5 3D cartoon games on iOS in Croatia during Q1 2022, including insights on downloads, revenue, and active users.
In Q1 2022, the top 5 3D cartoon games on the iOS platform in Croatia showcased varied performance trends in terms of downloads, revenue, and active users. Here is a detailed look at the metrics for these leading games.
Gardenscapes from Playrix saw its weekly revenue fluctuate, peaking at approximately $3.4K in early January before experiencing a decline to around $1.9K by early March. Weekly downloads for the game exhibited a peak of 306 in late January, followed by a gradual decline to 146 by the end of March. The game maintained a consistent level of weekly active users, ranging from about 4.4K to 4.9K throughout the quarter.
Clash Royale from Supercell recorded a significant spike in weekly revenue, reaching as high as $6.2K in late February. Weekly downloads showed a steady pattern, remaining mostly between 450 and 743, with a slight increase to 682 by the end of March. The game also saw a stable trend in weekly active users, consistently hovering around 58K to 61K.
Homescapes, another title from Playrix, experienced steady weekly revenue, peaking at around $2.5K in late January. Weekly downloads for Homescapes started strong at 820 in early January but gradually dropped to 364 by the end of March. The number of weekly active users remained relatively stable, ranging from 9.1K to 11.3K during the quarter.
Fishdom, also from Playrix, saw its weekly revenue peak at $3.2K in early January before stabilizing around $2.4K by the end of March. Weekly downloads showed an upward trend, peaking at 1.1K in late March. Fishdom's weekly active users also exhibited growth, increasing from around 2.8K in early January to approximately 3.5K by the end of the quarter.
Brawl Stars from Supercell maintained a consistent weekly revenue, with notable peaks of around $2.7K in late January and $2.2K in early March. The game's weekly downloads fluctuated slightly, peaking at 799 in late December and stabilizing around 655 by the end of March. Weekly active users for Brawl Stars showed a stable trend, ranging from approximately 17.4K to 19.9K.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.